![]() ![]() Now I also need a right arm, but I am lazy so I just copy the armleft group and rename it armright. Then I group both groups and call the new group armleft. Draw another shape, group that too and call it lowerarm. For instance suppose I draw a shape, group it and call it upperarm. I would be grateful for any pointers as to where I may be going wrong? I am using Synfig Studio 1.0.2ĭa’s Vector pro on the Atari TT was the best vector animation program ever!!ĭid you by chance copy the group folder containing the hair from another version of the drawing or from another file? When you copy group folders in and/or from other projects it sometimes happens that the pivot points get screwed when you bind them to bones. I’ve uploaded a screencast to youtube so you can see what I meanĮach object (hair, head, human torso, fish body, fish tail) was created in Inkscape and imported and as far as I can tell I have followed the wiki tutorial instructions (when I follow them with simple shapes created in Synfig it works fine). I’m trying to create a shadow puppet mermaid by using various shapes and linking them with a skeleton but am running into a problem where, when I try and move one of the bones, the associated object flies off as if pivoting around a completely different point entirely. ![]() My interest is in traditional folktales and storytelling and I’m experimenting with the idea of creating shadow puppet style animations of traditional folktales, but I’m falling at the first hurdle. Hi there… I’m utterly new to Synfig and to animation (I vaguely remember playing with 2D animation on the Atari ST back in early 90s but I don’t think that counts for much anymore ). ![]()
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